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Use Eclipse as a Maya IDE (more)
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Automated "Animator Friendly Rig" with all its wonderful features (more)
modfiy Synchronization for blendshape (more)
making controllers in riging process (more)
Character Animation Keyframer (more)
Novodex Plugin (more)
Bake any geometry shape into blendshape sequence.Good way to finalize your animation and dynamic simulation (more)
Mel logger automatically creates documentation of your Mel scripts by parsing their bodies. (more)
Better default/auto weighting to a skeleton! (more)
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