huadingjin
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huadingjin added Tread Creator as a favorite
Distributes objects along a path (more)
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huadingjin added AS_TreadsCreation as a favorite
The Script makes an animated tread (more)
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huadingjin added HZBS as a favorite
Blend shape management tool for maya. (more)
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huadingjin added HZrig as a favorite
'HZrig' is a mel script basic rig pipeline for maya (more)
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huadingjin added Medic as a favorite
Open source data check tool for Autodesk Maya (more)
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huadingjin added scPushMatrix Node Plugin Matrix Collision Node Lip Pushing as a favorite
A Matrix based node that simulated axis based collisions (more)
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huadingjin added Quadruped Rigger -- automated rigging for four legged characters as a favorite
Automated rigging for four legged characters in Maya to get a solid rig for animation with a short setup time. (more)
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huadingjin posted in Unlock and keyable l_Arm_ElbowFk_Ctrl(.rX/.rZ) in "Rapid Rig: Modular" - Procedural Auto Rig for Maya
Hi, Dustin Nelson If I unlock and keyable l_Arm_ElbowFk_Ctrl(.rotatex/.rotateZ) attribute, when rotateX or rotateZ has value in l_Arm_E... (more)
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