hiroshi sato
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hiroshi sato added moveObjectRel as a favorite
move objects around relative to another object (more)
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hiroshi sato added MAX Skinning Weight Tool for maYa as a favorite
Skinning Weight Tool for Maya (more)
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hiroshi sato added X-Tools as a favorite
A ToolBox with even more tools, a cleaner inteface (more)
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hiroshi sato added object placing and aligning as a favorite
object placing and aligning onto a root mesh (more)
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hiroshi sato added UVAutoRatio as a favorite
Auto unify ratio between surface and UV area (more)
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hiroshi sato added Create Camera from Selected View as a favorite
Creates Camera from selected camera view (more)
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hiroshi sato added Detach and Separate (multiple objects) as a favorite
Separates faces, even from multiple objects in a user friendly way. (more)
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hiroshi sato added autoSetProject as a favorite
Set project automatically when scene file is open (more)
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hiroshi sato added Local Tools as a favorite
rotate around edges, move along them, etc... (more)
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hiroshi sato added BeastTools as a favorite
collection of useful scripts in a polymodeling workflow (more)
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