denizeee
-

denizeee added nk_spine_creator as a favorite
Builds an ikSpline based spine setup with volume preservation (more)
-

denizeee added No Flip Pole Vector Tool as a favorite
This tool builds a no flip pole vector. After passing in a root joint, main controller, and pole vector the tool will allow the pole vector to foll... (more)
-

denizeee added Bendy Joint Creator as a favorite
This is a rigging tool that easily creates a bendy joint setup! (more)
-

denizeee added Variable FK Rigger as a favorite
Autorigger for movable FK controls (more)
-

denizeee added Quadruped Rigger -- automated rigging for four legged characters as a favorite
Automated rigging for four legged characters in Maya to get a solid rig for animation with a short setup time. (more)
-

denizeee added nk_makeStretchyIK_RPSC as a favorite
Makes an ik handle stretchy. works on RP or SC solvers. (more)
-

denizeee added Advanced Maya Mirror Tool as a favorite
Mirror adjacent, across distances, and over axis, without the pesky opposite node (more)
-

denizeee added mirrorPose (pymel) as a favorite
allows you to mirror characterposes from symmetrical character and respect the local orientation of the controls (more)
-

denizeee added ld_mirrorMe - mirror controllers, blendshapes and clusters as a favorite
Quick and simple UI to mirror and rename multiple curves, geo (ideal for blendshapes) and clusters. (more)
-

denizeee added nilsNoFlipIK as a favorite
Calculates twist for a no-flip-knee (more)
Comment on download