Tool for instancing a shape node to muliple objects (more)
Fixed problem of using it in Maya 2010. (more)
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Converts meshes to voxels. (more)
A complete set of UV mapping and UV editing tools. (more)
Enhances ChannelBox by automatically syncing the timeline and graph editor with selected channels (more)
This is a tool that will set up a customizable rig for a bipedal character (more)
*Note: This is a downloadable item, not a physical product!