Scripts / Plugins > Interface / Display
Compatibility
Rigged
- Not rigged (710)
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av_multiParentShape 1.0.0 for Maya (maya script)
Parent multiples shapes in a custom new groupSoftware: -
mia_photometric_light AE Template 0.1.0 for Maya (maya script)
This is a much more logical AE Template for mia_photometric_lightSoftware:mia_photometric_light AE Template for Maya
This is a much more logical AE Template for mia_photometric_light
Works in:edit -
Text Filter 1.0.0 for Maya (maya script)
This tool allows the user to select, hide, delete etc. Objects according to a "Text Filter" ( acting like SideFX Houdini's filter )Software:Text Filter for Maya
This tool allows the user to select, hide, delete etc. Objects according to a "Text Filter" ( acting like SideFX Houdini's filter )
Works in:edit -
Light-O-Matic 1.2.0 for Maya (maya script)
Used to automate some fast and very nice light setups . Integrated simple lights manager.Software:Light-O-Matic for Maya
Used to automate some fast and very nice light setups . Integrated simple lights manager.
Works in:edit -
Hypershade Swatch Updater 1.0.0 for Maya (maya script)
Updates the preview swatches for texture nodes in the Hypershade.Software:Hypershade Swatch Updater for Maya
Updates the preview swatches for texture nodes in the Hypershade.
Works in:edit -
Maya Visual Undo List 1.1.0 for Maya (maya script)
Quickly see how far back you need to undo.Software: -
OutlinerPlus 1.2.0 for Maya (maya script)
OutlinerPlus is a replacement for the standard Maya outliner to speed up node selection and the general workflow.Software:OutlinerPlus for Maya
OutlinerPlus is a replacement for the standard Maya outliner to speed up node selection and the general workflow.
Works in:edit -
Interface enhancer 1.0.1 for Maya (maya script)
add more buttons to attribute editor and render setting dialoguesSoftware:Interface enhancer for Maya
add more buttons to attribute editor and render setting dialogues
Works in:edit -
fast commander 1.0.0 for Maya (maya script)
add your favourite command into buttons and dock that in maya window.Software:fast commander for Maya
add your favourite command into buttons and dock that in maya window.
Works in:edit -
MentalRay 3.9 native integration 1.2.2 for Maya (maya script)
Native seemles integration of all new mentalRay 3.9 string options, directly from render settingsSoftware:MentalRay 3.9 native integration for Maya
Native seemles integration of all new mentalRay 3.9 string options, directly from render settings
Works in:edit -
SC_SubdivisionLevels Switcher 1.0.0 for Maya (maya script)
easy to change SubdivisionLevels.Software: -
crCrashRecover 1.0.0 for Maya (maya script)
This useful little script basically allows you to open a crash/saved file. from within maya. Instead of going to the temp directory and gettin the file. This script facilitates the process.Software:crCrashRecover for Maya
This useful little script basically allows you to open a crash/saved file. from within maya. Instead of going to the temp directory and gettin the file. This script facilitates the process.
Works in:edit -
Plumber: Personal Production Pipeline 1.2.0 for Maya (maya script)
Complete turn-key Maya production system. Easy to use, asset-driven.Software:Plumber: Personal Production Pipeline for Maya
Complete turn-key Maya production system. Easy to use, asset-driven.
Works in:edit -
Source Python & Script Editor Dockable 1.0.0 for Maya (maya script)
The reload of your Python script is now on a buttonSoftware:Source Python & Script Editor Dockable for Maya
The reload of your Python script is now on a button
Works in:edit -
f_prj 1.2.0 for Maya (maya script)
easily create shelf's project button to switch from a project to anotherSoftware:f_prj for Maya
easily create shelf's project button to switch from a project to another
Works in:edit -
Renderview 1.0.0 for Maya (maya script)
this renderview saves images in a textscrolllist and even watches and notes attributes per renderframeSoftware:Renderview for Maya
this renderview saves images in a textscrolllist and even watches and notes attributes per renderframe
Works in:edit