Scripts / Plugins > Character
Compatibility
Rigged
- Not rigged (468)
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makeCorrShape 1.0.0 for Maya (maya plugin)
Creates a corrective blendShape based on a sculpted duplicate of the deformed mesh.Software:makeCorrShape for Maya
Creates a corrective blendShape based on a sculpted duplicate of the deformed mesh.
Works in:edit -
Variable Kinematics 1.4.0 for Maya (maya script)
a new technique of joints chain design for MayaSoftware: -
Modular Rigging Tools for Maya (Fully open source) 1.2.2 for Maya (maya script)
A new approach to a non-destructive, modular rigging workflow that allows you to set-up any type of character.Software:Modular Rigging Tools for Maya (Fully open source) for Maya
A new approach to a non-destructive, modular rigging workflow that allows you to set-up any type of character.
Works in:edit -
RigUtilities_v01 0.1.0 for Maya (maya script)
This script allows you to create controls very simply for rig.Software:RigUtilities_v01 for Maya
This script allows you to create controls very simply for rig.
Works in:edit -
Crfix 1.0.0 for Maya (maya script)
Crfix fix some issues about biped rig created with cr_ModularRiggingSystem, powerful toolSoftware:Crfix for Maya
Crfix fix some issues about biped rig created with cr_ModularRiggingSystem, powerful tool
Works in:edit -
HZrivet 1.0.4 for Maya (maya script)
my custom rivet scrip wrote by python. flexible & controllable rivet scripSoftware:HZrivet for Maya
my custom rivet scrip wrote by python. flexible & controllable rivet scrip
Works in:edit -
FK Control Creator 1.1.0 for Maya (maya script)
Automates the process for creating FK controls.Software: -
Wing Creator - UPDATE Version 2.0 2.0.0 for Maya (maya script)
Python script for maya to generate realistic feathered bird wing rigSoftware:Wing Creator - UPDATE Version 2.0 for Maya
Python script for maya to generate realistic feathered bird wing rig
Works in:edit -
split Joint 1.0.0 for Maya (maya script)
This script allow you to split one or more joints with the same orient as your » joint to split ».Software:split Joint for Maya
This script allow you to split one or more joints with the same orient as your » joint to split ».
Works in:edit -
Joints on curve 1.0.0 for Maya (maya script)
This script allow you to put a chaine of joint along a curve.Software:Joints on curve for Maya
This script allow you to put a chaine of joint along a curve.
Works in:edit -
copySkinLayers (for ngSkinTools) 0.1.0 for Maya (maya script)
Transfer skin layers across meshes with different topology.Software:copySkinLayers (for ngSkinTools) for Maya
Transfer skin layers across meshes with different topology.
Works in:edit -
ReanimatedRigging - Biped Auto Rigging Script 1.0.0 for Maya (maya script)
An auto rigging script for biped characters, optimized for game engine.Software:ReanimatedRigging - Biped Auto Rigging Script for Maya
An auto rigging script for biped characters, optimized for game engine.
Works in:edit -
Corrective Blendshape Model Helper 1.2.0 for Maya (maya script)
A quick, plugin-free way to help sculpt corrective blendshapesSoftware:Corrective Blendshape Model Helper for Maya
A quick, plugin-free way to help sculpt corrective blendshapes
Works in:edit -
autoLimbRigger 0.2.0 for Maya (maya script)
autoLimbRigger is a script made to rig arm and leg chains with IK/FK blending and stretchy IK/FKSoftware:autoLimbRigger for Maya
autoLimbRigger is a script made to rig arm and leg chains with IK/FK blending and stretchy IK/FK
Works in:edit -
Quick Channel Control 1.0.0 for Maya (maya script)
A tool which gives quicker control over Maya's channel box.Software:Quick Channel Control for Maya
A tool which gives quicker control over Maya's channel box.
Works in:edit -
Stress Create 1.0.0 for Maya (maya script)
Stress Create is useful to move with automatic motion part of your rigging to test it.Software:Stress Create for Maya
Stress Create is useful to move with automatic motion part of your rigging to test it.
Works in:edit -
RigBox Reborn - PV Locator Script 1.0.0 for Maya (maya script)
A script to help correctly place pole vector icons for a character rig.Software:RigBox Reborn - PV Locator Script for Maya
A script to help correctly place pole vector icons for a character rig.
Works in:edit -
mo_NormalizeWeightWithoutMiscalculate 1.0.1 for Maya (maya script)
slow, but, certainly weight normalizationSoftware:mo_NormalizeWeightWithoutMiscalculate for Maya
slow, but, certainly weight normalization
Works in:edit -
Weight Deformers With Soft Select Tool 0.0.1 for Maya (maya script)
Works on SkinCluster, BlendShape, and many other deformer nodes!Software:Weight Deformers With Soft Select Tool for Maya
Works on SkinCluster, BlendShape, and many other deformer nodes!
Works in:edit