Modeled in Blender 2.74.5 with .blend file format. Rendered with Cycles.Also available in .obj, .fbx, .stl and .dae file formats (which do not include materials and the scene, only the model itself).
Blender scene (.blend) contains the pyramide and the scene (three light sources, a camera and a backdrop). The scene is ready for render with materials applied ("F12") .
Without scene - 17472 polygons,17438 vertices.
With scene - 18243 polygons,18283 vertices.
This is the first level of subdivision and subdivision modifier is not applied permanently in .blend file.Other formats (.obj, .fbx, .stl, .dae) include only the model itself without the scene, with subdivision modifier applied to them permanently, with 17472 polygons and 17438 vertices.
For .blend file: if your graphic card doesn't support CUDA technology and rendering process does not start, please press small button with a picture of camera on the right side of the screen, two lines above selected line with the name of material and then, in "Device" dropdown menu, instead of 'GPU Compute', select CPU.
Objects and materials are named distinctively so you can apply materials of your choice if needed. The model is centered and has the appropriate size (20 x 20 x 32 cm / 8 x 8 x 13 inches).Rings of pyramide are grouped together and linked to the bottom red ring, so if you move it, the whole object will move together with it.
Feel free to contact me if you have any questions, I would be glad to respond.
Thank you for choosing my models!