Detailed model of an Antique wooden chair with fine cushion that was created in Biedermeier style. It’s classic style is ideal for many type of interior scenes. It is a perfect match to my other Antique tables.
The model is properly UV mapped and textured. Ready for quality renders and close ups. Renders were created with Cycles with 1 level of subdivision applied.
The model is a subdivision surface but it look great even without subdivision.
Object origin is set to the center of the base model for easy placement and scaling.
Material is set for Cycles and Blender internal as well.
Texture is in 4K resolution.
Total Polygon count w/o subdiv: 9000
Total Vertex count w/o subdiv: 9000
Total Polygon count with subdiv: 35800
Total Vertex count with subdiv: 36000
OBJ and FBX files are tested in 3ds Max
To use only the model you can choose append from your scene and navigate to the AntiqueChair_model.blend file and append the model or simply open the blend file and you will find the model at the center on layer 1. Scale and rotations are applied to avoid issues during editing.