Xsi Tutorials
Texture Blending using Weight Maps
proceed to .pdf tutorial
Faking micro-bevel with mentalRay
IntroductionIt is very rare to find perfect hard edges in the real world even on the hardest surfaces around. Actually it is something not desirable (imagine a building with a corner as sharp as a blade� yikes!).However, most 3D images are made of discrete polygons that have no sense of humor. Th...
Global illumination and Final gathering.
1 - Mental Ray's Final gathering method versus the Arnold renderer. YES indeed, Mental Ray�s Final Gathering method used alone can achieve exactly the same result as the Arnold Renderer. Above : On the left, an Arnold rendering of the Audi TT. On the right, an XSI rendering o...