zexell
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zexell submitted the file getComponentShader for Maya
get Shading Group from a selected polygon and to assign it to other polygons (more)
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zexell submitted the file cleanPerFaceAssignment for Maya
It traces material connections, if multiple conections to one material is found, it reassign all materials (more)
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zexell added Extended Duplicate Options as a favorite
duplicate along curves, surfaces, 1-2-3d arrays (more)
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