Timmy
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Timmy added BeastTools as a favorite
collection of useful scripts in a polymodeling workflow (more)
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Timmy added djRivet.mel as a favorite
constrain objects to surface with follicles (more)
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Timmy added Regular Polygon Generator as a favorite
Generates a regular polygon on selected face (more)
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Timmy added lsVolumeMaintainer for modeling as a favorite
Maintains volume of mesh while moving/rotating/scaling/smoothing vertex components. (more)
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Timmy added FBpolyPlanarize as a favorite
make components planar on X,Y,Z, or Best plane similar to 3dsmax (more)
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Timmy added Quadruped Rigger -- automated rigging for four legged characters as a favorite
Automated rigging for four legged characters in Maya to get a solid rig for animation with a short setup time. (more)
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Timmy added Voronoi Texture Fracture as a favorite
fractures geometry based on image or voronoi shader (SOuP needed) (more)
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