Convert a polygon-object to a poly-wire (more)
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(more)
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A magic feature / tool from Hyper Skinning System (more)
ObjReplaceTool (more)
Object placement tool (raycast geometry instancer) (more)
Duplicate or Deform objects along a path, with a bunch of extra features! (more)
Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work. (more)
This script will replace existing transform nodes with a userdefined source (or sources). (more)
align verts and align verts to create corners (more)
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