Toolbox for creating simple colliders from selection, to speed up workflow (more)
MEL language definition for Notepad++ (more)
One-button solution gives the best configuration of hard/soft edges for baking normal maps (more)
Tools for setting up and animating 2D character inside Maya. (more)
A tool to select parts ot the mesh based on edgeloops (more)
automatically convert UV shells to Selection Sets (more)
*Note: This is a downloadable item, not a physical product!