H3D Tutorials
Tutorials Categories
- keying (1)
- Painting / Roto (1)
Internal Variables in a Simple Color Suppression Macro
In the service of building a trivial color suppression macro, this tutorial illustrates two really important concepts in Shake: thinking in parallel, which will influence the overall design of the macro, and variable dependencies in macros, which will come into play when we get into the implement...
Generating A Matched Reveal Source For Painting
OverviewWhile you won't be throwing out Photoshop any time soon, Shake's QuickPaint node does provide the ability to do a lot of those quick touch-up fixes that seem to be a part of just about every shot. The QuickPaint node has only the most fundamental tools, but thanks to Shake's flexibility y...