mimo8
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mimo8 posted in Rebind Skin in "Rapid Rig: Advanced" - Auto Rig for Maya
I think there are two possibilities - duplicating the skin(polys), make changes to the new mesh and then copy-skin-weights from the old(still bound... (more) -

mimo8 posted in re-build rig and keeping the skin weight in "Rapid Rig: Advanced" - Auto Rig for Maya
great question - I would also be keen on getting a good re-binding workflow (more) -

mimo8 reported a bug on Random Material for Maya
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