medogazda
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medogazda posted in how use plugin in sePushPullConstraint for Maya
OK, i got it. If you set the start frame to 2, the problem goes away and the object jumps to it's start position. This is not mentioned in the help... (more) -

medogazda posted in how use plugin in sePushPullConstraint for Maya
Hello, is just for me or a common problem when I set up a constraint and I move it or keyframe it, it doesn't put back the driven object onto the s... (more) No more activities to see here.
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