ok gotcha.but.. please understand, the API docs have been, and are, criminally vague sometimes... translation to python not withstanding.(this is n... (more)
thanks Jooja, you are right as usual..one other thing that was bogging me down:maya api docs say that MTimeArray() and MDoubleArray() args to addKe... (more)
thanks Joojaa,i understand about not being inside the object. i would if i could.but when i use crv.addKey() apparently the MFnAnimCurve functionse... (more)
sorry about the multiPost.wont happen again.thanks, joojaa.also, sorry about not posting the exact and complete code.my post was sloppy and did not... (more)
Hoping i am just doing somthing wrong,but:import maya.OpenMayaAnim as omAnimport pymel.core as pm## get the the MPlug of the node.attr ( in this ca... (more)
Nice..i will have to try that out.i was thinking of refactoring this node anyway. this might allow some simplifications.thanks for the tip Jooja. (more)
little follow-up:so i have now successfully added a feature to activeAttrNode.py, that allows the user to connect the output of any maya attr to th... (more)
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