GoCC
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GoCC added Facial Animation Toolset 2018 as a favorite
powerful tools for believable facial animation (more)
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GoCC added prAttractNode as a favorite
Deformer that attracts mesh vertices to curve/nurbs/polymesh (more)
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GoCC added Deo's WireFrame Shader as a favorite
You can render in wireframe, just select the mesh(es) and apply it. (more)
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GoCC added Checker Size Tool as a favorite
Makes the checker size same among different objects (more)
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GoCC added fePrimitives as a favorite
A set of extended Primitives (7 Curve and 9 Poly) (more)
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GoCC added Create dynamic chain from curve as a favorite
Generate chains from selected curves, ready for animation and very fast (but realistic) dynamic simulation. (more)
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