A high resolution anatomically correct skull, complete with teeth.
The skull is created with a displacement map, this allows the user to work with a low poly model and only during rendering turn on the high poly model.
The textures are 2k .png . 1 diffuse map and 1 displacement map for all elements of the skull.
all lighting, render and material settings are included, ready to be used!
the .obj is the lowpoly version which can be imported in a programm of choice, simply set up the displacement and materials again.
Free File Conversions: Need this 3d model in another format? please Contact Support to verify we can provide the format you need.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.
Extreme high detail human skull model. Over a third of a million triangles. 3DSMax version includes complex Max specific shaders. Model is based on scan data provided by Kings Collecge Medical S...
A High res version of Goku. The model is based on a low poly mesh with a displacement map. perfect topology for animation and posing (though not rigged yet)