f
f
Click Here
Global SectionArticlesBookstoreDictionaryDownloadsDVDsEventsForumsGalleryJob ListingsNewsNewslettersSchools
 Advanced Search
USER: PASS:  Login  Register

Subscribe
Site Links
Home > Maya > Tutorials > Dynamics / FX > Surface Emitted Particles on SoftBody Tenticles > Page 1 Change background colorChange background colorChange background colorChange background color
Surface Emitted Particles on SoftBody Tenticles
Tutorial by nathaniel n8Dog a
Login to add a Bookmark 3 votes for an average rating of 3.33

Updated:   09/19/05

Works on:    Irix  Windows  Linux  MacOS-X
Maya Versions:   3.x
Readership Level:   Intermediate
Owner:   sdb1987
Author Name:  nathaniel n8Dog a

The following concept tutorial will be covering Surface Emitted Particles on SoftBody tenticles to create a spiraling array particle system for futuristic gun blasts or whatever.

Anatomy of Concept:

A central control object drives the vector and twist of the softbody goals.
Particles are emitted from the surface of the softbody objects.





Steps for Creation:

Create | Orient | Parent:


1 poly cube, slightly flattened (scale.y).
1 nurb cylinder with 20+ spans & scale.y to elongate it.
1 locator positioned at the top of the cylinder.
Parent the locator to the cylinder.
Duplicate the loc|cyl so one meets each face of the cube.

click for larger version


SoftBody | Springs:

Make each cylinder a softBody.
Duplicate, Make Copy Soft | Hide Non-Soft Object | Make Non-Soft a Goal
Select the particles of the new softBody and create Springs
Hide the Springs.

click for larger version


GoalPP Weights:

RMB select 75% of the particles starting from the bottom.
Using the Component Editor, Particles | goalPP , change the column to 0.000

click for larger version
.




Continue Tutorial:  1 2 next page

Login to add a Bookmark 3 votes for an average rating of 3.33

Related Learning Tools
Maya Related DVDs



Character Design & Integration-Half-Life 2 & Maya
Maya Related Books



Advanced Maya Texturing and Lighting, 2nd Edition
Global DVDs



Shake Bundle

Top Rated Maya Tutorials

1. Maya Particle Instancer by Mike Harris (03/16/06)
2. Working With Macromolecular Data in Maya: DNA by robotball (08/29/05)
3. Particle Emission when objects collide by Alex Alvarez (10/23/06)
4. Pen writing on paper (Maya paint effects) by Duncan Brindsmead (10/24/06)
5. Making hair styles with Maya fur by Anuradha Jayathilaka (11/05/08)


Related Tips


No Results to Display


More Tutorials by sdb1987

1. Modeling a Star Wars Walker by Marco Savini (09/06/05)
2. Shadow Passes with MTOR by Nicolas AITHADI (09/13/05)
3. Organic Modeling and Animation - Part One (Modelin by Alex Alvarez (09/03/05)
4. Compositing Backlighting by D.W. Kim (09/16/05)
5. HUMAN INDIRECT SKINNING WITH FREE-FORM DEFORMERS I by Paul G. Thuriot (10/04/05)






Sponsors

Sponsor

Contact Us | Advertise | Post Jobs | Post News | Post Events | Terms