teddude75
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teddude75 commented on Only seems to import and connect Base Diffuse and Displacement in Maya 2018 by teddude75
Make sure that the textures are named trhe same as the shader group. Also that the channels are named correctly. texture = whatEverSg_BaseColor sha... (more) -

teddude75 submitted the file Batch 'N Snatch mass Object export and mass import objects (.obj files) for Maya
Mass exporter and mass importer of Object (.obj files) (more)
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teddude75 submitted the file Substance Painter to Vray for Maya
Plug in textures exported from Substance Painter into Maya Vray (more)
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teddude75 posted in Maya 2018 Issue in Substance Painter to Arnold 6 for Maya
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teddude75 commented on substance integration by teddude75
All fixed. Have Fun!!! (more) -

teddude75 posted in Maya 2017 Unrecognized node type in Substance Painter to Arnold 6 for Maya
It sound like you don't have arnold 5. I'll try to get another video out to show the workflow and maybe that will help clarify the script. (more) -

teddude75 posted in Maya 2018 Issue in Substance Painter to Arnold 6 for Maya
Your texture doesn't include the "aiStandardSurface1SG". You need to keep the texture set the same as the shader group in Maya. If your expor... (more) -

teddude75 submitted the file Substance Painter to Arnold 6 for Maya
Plug in textures exported from Substance Painter into Maya Arnold 6 (more)
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