sonictk
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sonictk added skinning tool as a favorite
usefull ui for edditing skinweights (more)
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sonictk posted in installation problem in FBX Split Exporter for Maya
[quote=mikael-persson--2]Yes, there is an __init__.py file in your rigTools directory. Copying it to the python directory didn't help either (neith... (more) -

sonictk posted in installation problem in FBX Split Exporter for Maya
[quote=mikael-persson--2]Hello, I ran your little print test and yes the pythonpaths do show up in that list. I followed your instructions and crea... (more) -

sonictk posted in installation problem in FBX Split Exporter for Maya
Hey all: All the issues being reported here are due to the PYTHONPATH not being set correctly. If you run: for s in sys.path: print s and do not se... (more) -

sonictk posted in installation problem in FBX Split Exporter for Maya
Hey Mikael: This error, and the other ones similar to it that other people are experiencing, are the result of the module's folder not being availa... (more) -

sonictk posted in installation problem in FBX Split Exporter for Maya
Hi Tidalias: Thanks for posting the additional details to help others! Yea, this tool is really lacking in documentation, and I already deployed Py... (more) -

sonictk posted in installation problem in FBX Split Exporter for Maya
Whoops! Sorry, I haven't really checked creativeCrash in a while, so I didn't see the messages here. Firstly, please re-download the zip file (sinc... (more) -

sonictk submitted the file FBX Split Exporter for Maya
Manage animations from Maya to your game engine easily (more)
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