He y'all,I'm having an issue I don't understand and was hoping one of you smarties could give me the reason why and/or how to fix it.Here's the sto... (more)
Hi all!I'm having a small issue when setting keyframes. I've found for some of the keyframes I have set, the interpolation is a bit crazy. There is... (more)
In case anyone is interested:I worked it out using a combination of nParticles' "Force Field Generation", and a negative "collide strength". The fi... (more)
I have a sim I'm running with nParticles. There are 3 nParticle objects with instanced geometry and I don't want them to interpenetrate. I original... (more)
I have an old file that I'm trying to update.Originally I had a set of dynamic hairs that I used to move cylindrical geometry. Worked fine.Now I'd ... (more)
ARGHHH!!This thing is driving me crazy. I'm trying to archive my maya scene. So I save it, then choose File/Archive Scene.Then I get an error sayin... (more)
If your geometry is a NURBS object you can set the Geometry as a goal and then add GoalU and GoalV to the particle object and set them according to... (more)
Okay I have a cylinder (actually a circle extruded on a curve) that has "emit from object" and a ramp on the "Texture Rate". The first 3rd or so is... (more)
Okay Joojaa,Thanks again for your help!I'm not sure if it's the movement of the sprites that's causing it because when the popping occurs it seems ... (more)
Me again.I have a smokestack that I am making and I have one particle object that emits a particle object and then it also emits another particle o... (more)
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