atsushi osako
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atsushi osako added tk_bakeParticleInstancer as a favorite
bakes particle Instancer (more)
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atsushi osako added Nightshade UV Editor as a favorite
Nightshade UV Editor extends the Maya's UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work. (more)
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atsushi osako added as_SmoothNearest (A magic feature from Hyper Skinning System) as a favorite
A magic feature / tool from Hyper Skinning System (more)
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atsushi osako added roboter as a favorite
A simple rig for non-commersional use only. (more)
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atsushi osako added gn_calcUVStats as a favorite
Calc's Stats and do Error Check's on your UV's (more)
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atsushi osako added Okino ships its 14th Yearly Release of PolyTrans-for-3ds-Max & Maya as a favorite
Toronto, Ontario – April 27th 2010 -- Okino Computer Graphics, a leading provider and pioneer of data translation solutions to the DCC/Animation an... (more)
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atsushi osako added jtAutoRig as a favorite
An easy to use Biped auto rig. Just place locators, select rig modules and go! (more)
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atsushi osako added BIRD sit and fly rig as a favorite
My rig of a bird to make it sit, fold it's wings and fly off. Done in Maya with Inverse Kinematics and Set Driven Keys. I spent quite a while tryin... (more)
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