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Ruins Shatter Matter Plugin updated - Ruins 4.5
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Ruins Shatter Matter Plugin updated - Ruins 4.5
openmaya, added 2012-09-27 23:06:07 UTC 128,834 views  Rating:
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RUINS is a shatter plug-in for maya Very quickly and can be precision shatter.

For more information visit http://www.nshatter.com/ruins3.0/ruins3.0.html

ruins_4

precise

Ruins 4.5 can support OPENCLand PHYSX3.2.1 accelerated.... New UI and can
use field to drived rigid body.

what's new in ruins 4,5 ?

1 Support OpenCL, What's OpenCL ? 

OpenCL is the first open, royalty-free standard for cross-platform, parallel programming of modern processors found in 
personal computers, servers and handheld/embedded devices. OpenCL (Open Computing Language) greatly improves speed 
and responsiveness for a wide spectrum of applications in numerous market categories from gaming and entertainment to 
scientific and medical software.

IF you want to know more, please visit: http://www.khronos.org/opencl/ 

Ruins 4.5 supports the following Intel CPU and Nvidia GPUs:

Intel Core i7 Processors Extreme Edition 
Intel Core i7 Processors 
Intel Core i5 Processors 
Intel Core i3 Processors 
Intel Xeon Processors, 5500 series 
Intel Xeon Processors, 7500, 7400 series 
Quad-Core Intel Xeon Processor 5400, 3300 series 
Dual-Core Intel Xeon Processor, 5200, 3100 series 
Intel Core 2 Extreme Processor, 9000 series
Intel Core 2 Quad Processor, 9000 series
Intel Core 2 Duo Processor, 8000 series 
Intel Core 2 Duo Processor E7200 

GPU: Nvidia Geforce 8800 or quadro FX 4800 and 512M display memory above.

Operating Systems:
Microsoft* Windows* 7 and vista, Linux , MAC OS 10.7; MAC OS support openCL perfectly! 

2  Support physx3.2.1  
   
    Add useGravity attribute....  
    Add  Active attribute...  =rigid body and passive body can covert each other
    Add  follow attribue...  mean Rigid body can follow the movement of parent objects.( joint or group). only use field      to device. 


www.nshatter.com 

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