Editor's Pick
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▼ Images
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Sweet Pretence. Editor's Pick
hello there everyone...:), sharing a portraiture, of a girl at a masquerade. wanted to give colors and lights of a ball/party and worked to achieve that special ambience. ive painted this using tablet in artrage. its all self-visualized and from scratch. no reference used, its all from my mind. ah...its one of those sweet encounters that stay in our minds for long...:). pleasure viewing. ...13899 Views
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Planetary Defense Editor's Pick
Had some bad health problems these past 3 months, I'm so happy to be well enough to actually get excited about making my own art again. While I didn't mean to, the image shares a similar theme and composition to my Swirling Sands image, so you may consider this a sequel. Modeled / shaded in max, rendered in Brazil, photoshop for the atmosphere and then a bunch of painting on top to add ...20664 Views
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Alternative Birth Editor's Pick
A lot of friends upon seeing this image say "That's disturbing", which I suppose was the original point. The orafice is photomanipulation, the wires are cg rendered with Brazil's Depth Of Field, tons of post processing in photoshop to adjust colors and give that ethereal bloom. Yes, I love wires a lot, but then again you probably knew that already.19705 Views
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Swirling Sands Editor's Pick
While a lot of this is painted, there's enough 3d in there to still call it a 3d image. The towers are the most prominent 3d element, the sand dunes are a mixture of paint and heavily manipulated photographs of real desert dunes. I kept the image a little loose so it wouldn't feel overworked, so feel free to consider it a sketch / concept piece if you like.19129 Views
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Gas City 2 Editor's Pick
A quicky image that was originally going to be mostly 2D, but ended up mainly 3D with some 2d postprocessing and a few paint touchups. Rendered in Brazil, post processing in Photoshop. This was mainly an exercise in thick atmosphere and backlit silhouettes.21008 Views
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The Gathering II Editor's Pick
This originally started as one of my Reaper series, but in the end I felt it looked better with a few Reapers in there, and so it was renamed to be part of my Gathering series. Wires using my wirebundler script, the model is half power solids, half subdivs, tons and tons of postprocess work in photoshop. Rendered in Brazil.19496 Views
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Entry Point 2 Editor's Pick
Used Power Solids for a few of the pieces of the main connector, but this is primarily a polygonal model. The wires were done with a new version of wireBundler (a script I wrote) that lets me assign geometry to the wires using pathdeform. I spent a lot of time on the wires, since I'm sort of bored with the whole smooth wires with a texture map thing, it was time to get more details in there...17381 Views
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Princess Violet Editor's Pick
Violet is a young princess who leads her sheep to conquer the wolves :)My work shows the moment, which she gamboled in the backyard after the final battle.Hope you like it.18025 Views
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The Reaper IX Editor's Pick
Quite a mix on this one, lots of 3D, lots of manipulated photos, lots of painting. The image started as a painting to get the overall atmosphere and the ominous black figure. Then I added the 3d elements made in max and rendered with brazil such as the face, the cloth (no cloth sim used, just modeled geometry), and other robotic elements. Then I used a bunch of photos I took last year from vari...24003 Views
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Earth Dweller Editor's Pick
Many interesting creatures live in the fantasy forest. Faeries, Goblins, Gnomes, many a friend have explored these themes in art. My take on the forest creature has far more tentacles. Constructed primarily using scatter, I made a single tentacle, copied it around a zillion times, then hand modified their positions into more interesting clumps. Then a LOT of photoshop work, mixing real photos a...18857 Views
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Mortal Terror Editor's Pick
While I can't pinpoint the initial inspiration (this composition just sorta came to me one night while I was drifting off to sleep), the final figure kind of looks like a tribal doll of some sort. Maybe a mechanical voodoo doll who has trapped a mortal soul in an electronic hell. The figure screams in agony at its imprisonment. Modeled in Max, rendered in Brazil, the hair was generated with...21259 Views
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The jungle Editor's Pick
I wanted to make an complex environment, so the jungle came to my mind. If you want to see higer resolution, follow this link - http://www.radoxist.com/download/my_works/stills/jungle_hires.jpg. It was completly done in 3ds max, rendered in mental ray. The figures are just for pushing the idea a bit, posed in 3dsmax and redrawn in PS.26705 Views
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Trapped Editor's Pick
Blu and Yellow Macaw. I tried to catch an unusual angle view following some reference photos I took recently....Sad to see it behind bars...Modeled with Maya 8.0, rendered with MentalRay. For lighting setup I used an HRDI probe and 2 point lights .No Postwork, only contrast enhancement with Photoshop.Hope you like:)27891 Views
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