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Bubbler Pro for Maya 1.0.0

Quick Bubble effects with two types of generators.

License
$40.00

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Compatibility

  • 2017, 2016, 2015, 2014

Operating Systems

  • Irix
  • Linux
  • Mac
  • Solaris
  • Windows

History

Created:10/13/2016
Last Modified:10/14/2016
File Size: 14.9 KB

Keywords

Effects, emitter, fluid, fx

This is two files packaged together for creating realistic Bubble effects.  The first file "bubbler.oo.ma" Is an nParticle Generator which uses instanced geometry and expressions to mimic the motion and swirl of bubbles.  Everything is controlled from the CTL object which has channels for start time, stop time, rate, size and others.  The bubbles stretch at high velocity and flatten out at low velocity, they also spin from their emission point via volume axis field.  There is a seperate control object under the main controller which helps you control the deformation and animation speed of each individual bubble.  The bubbles are not spheres, rather wobbly blobby shapes.  The shader included is designed to be used with mental ray.

BubblerB.oo.ma is a non-dynamic geometry based bubble generator which is used to mimic a large mass of moving bubbles in a straight line or a curve.  It's created using a fluid containter which generates a mesh.  You can control the speed, size, frequency and resolution of the bubbles through the main control object called CTL.  This asset also has a mental ray shader.   You can control the length and angle of the bubble mass using the three smaller control objects, which in turn drive a 3 point arc.  The bubble mesh is attached to that arc.  Please note that sometimes you'll have top shuffle frames to see changes in settings - it's an artifact of fluid to polygons.

When conbined, the two assets can be used to create underwater bubble effects like trails, bubble explosions, or aquarium type effects.  I've left the inner workings mostly unlocked, but hidden.  You can access all the guts of the rig by selecting the CTL object, tapping UP to go to CTL GP and switching "Guts" on.

Please send any questions, bugs or feature requests to me in the comments section, and if you like the bubbler, please give a hearty thumbs up to your local neighborhood fluid simulator.

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  • Iyare Oronsaye
    Iyare Oronsaye