In Max version only, the model is rigged and finely skined.
A second scene comes with a presentation exactly similar of main image, with background, light camera and
all objects that you can see to the picture (background, bee, flowers, plant) .
Note that all the objects are also present into all exchange format archives.
Some "morph target" are set for facial animation. included into de Morph modifier
No special render engine needed just unzip and render.
Body and pupils are separate objetcs.
All objets are UVW mapped. Textures are handmade.
The meshe is clean and quad only,for all formats
so is perfect for game and animation
Available in following formats: Max8, 3ds, Obj, Fbx. (with all object: caterpillar, background, bee, flowers, plant...)
Textures and materials are include into each archive.