mental ray shader for 3D Studio Max
This is a LENS shader that is used to remove the black squares due to a pixel that is not a number (floating point problems)
*** Especially usefull when using final gathering ***
How to know if you are in that case : if you increase the filter size
and your black squares increase too so you are in that case !
These pixels are replaced during rendering by the color in the parameters.
Web page :
http://dl3d.free.fr/download_shaders.phpEn Francais (French):
http://dl3d.free.fr/download_shadersFR.phpDavid Lanier 3D
Plugins and shaders development company
www.dl3d.com.