| The Skeleton Rig 2.7.0 |
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Fully resizable and intuitive 3dsmax animation rig
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UPDATED:
06/15/08
FILE SIZE:
190 KB
DOWNLOADED: 12,971
HOMEPAGE:
http://www.bradnoble.net
LICENSE TYPE:
Freeware
3dsmax Versions:
9.x, 2008
OWNER:
chinwagon
Author Name: Brad Noble
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DETAILS:
The Skeleton Rig: The aim was to create a rig that was as easy to animate as possible but
still give as much control as possible. In my opinion - for the amount of control you have, this is probably
the easiest rig to animate with in 3ds max.
Rig
features:
- Full IK/FK blending on the arms and legs.
- Simple yet extremely versatile
spine and head setups.
- Squash
and stretch parameters on all parts of the body.
- Curved limb parameters.
- Twisting and volume preserving
bones on all limbs.
- Soft IK extensions on all limbs to reduce
popping.
- IK/FK snappping tools.
- Auto-hiding IK/FK limb controls.
- Finger controls with preset poses.
- Character pipeline tools for adding extra
objects, defining a prefix, assuming
skin pose, select all and delete all rig objects.
Also available is a script to resize the skeleton rig to any size you wish.
Resizing
script features:
- Full resizing of all rig parts to fit any
bipedal character.
- Twist joint number options for smoother
deformation twisting.
- Loading and saving of rig dimensions.
- Script for saving dimensions from
older skeleton rig versions.
The resizing script is also available from http://www.bradnoble.net/rigging/skeleton_rig.html. .
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Related Learning Tools
3dsmax Related DVDs

Character Design & Integration-Half-Life 2/3ds Max |
3dsmax Related Books

3ds Max 2008 Architectural Visualization |
Global DVDs

3D Content Creation with SoftImage/XSI |
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Character Rigs for 3dsmax
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