H3D Tutorials
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Full video tutorial including original scene files.
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Gamma correction is one of those buzz words that are really easy in terms of theory and math but confusing in how it is applied in practice. As a consequence, it is largely ignored by many graphics practitioners. This illustrated 10 page article is my attempt in clarifying gamma correction ...
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In this tutorial we will rig a spider like robot, same settings will be used for rigging the insect legs. Most of the times the leg setup for this type of character will include using spring IK but, spring IK will force you to forget FK like movement like ball Row in biped characters. In this ...
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Batch Rendering 102: If you are new to batch rendering I suggest you have a look at my step-by-step tutorial here: Rendering several maya scenes and cameras The following tutorial is to answer the most common questions I am e-mailed regarding batch rendering How do I make the batch renderer us...
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Rendering Realistic Dinosaurs Having many tons worth of digital prehistoric animals under our belt. A number of people have asked about my rendering set-up at dotnamestudios. This tutorial is not about displacement maps or how to model but taken from the point after you have your model finali...
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Launch tutorial My purpose here is to explain how we can move objects using a texture in Maya. In this example, were going to create a kind of animated surface compound of thousands of tiny cubes . Basically, the idea is to create a nurbs surface with a greyscale animated texture which driv...
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With the release of Maya 2009 the options available for render passes increased tremendously. This is usually a good thing. But in doing so, some of the easy methods for creating custom render passes, such as an Ambient Occlusion pass, no longer work as they did in Maya 2008. Apart from crea...
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Compositing 101: The Black edge ----- The black edge...that faint line of premultiplied colour can be a devil if nobody has ever shown you how to get rid of it. Here is your frame turtle_0034 Here is your background sea footage: The problem is this horrible faint black edge that you ca...
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Loading scripts in Maya sounds like programming and often sends artists hiding under their desks but really it is a quick easy process and opens a whole world of amazing little tools- Highend3d and other resources are packed with amazing scripts and tools that are made by kind souls and handed o...
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I must thank Davvey for sharing this with me, there are few others that deserve credit, their names are in the downloaded script file. If you download a lot of scripts this is a goodie...your script folder pops up inside Maya as a drop-down: download these scripts:DVY_menu.zip Put the DVY_Scr...
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Backwards compatibility for Maya Long a bug bear for many Autodesk products, fortunatley there is a solution for Maya; If you are using 8.5 and want to import later versions such as 2008; open>options box there's a "ignore version" setting that opens pretty much anything. XminusOne for p...
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hello there! there are a few methods out there creating an upper arm roll, however, none of those methods work in all possible situations, so it's quite normal you will have to switch to one of 2 solutions (like backwards and forward arm or something like this). if you actually animati...
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Alfred can send jobs to remote hosts arond the local area network and utilize their CPUs to render images. But how to? First, Alfred needs to know where to find the remote hosts. You need to edit hosts file, which is located in C:\windows\system32\drivers\etc. Open hosts in editor, default one ...
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The first step is to create the profile of the scroll, I will be using Illustrator to do this. 1. Select the spiral tool, use the following settings: Radius: 400px, Decay: 90%, Segments:20 2. Object -> Path -> Simplify... Check Straight Lines 3. Save as legacy Illustrator ...
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For more tips and tricks, visit Set Driven Key - The 3D Animation Weblog. Troubleshooting Audio Playback in Maya Okay, let's test your troubleshooting skills: You've brought an audio clip into Maya, but you can't hear it when you playback your scene. Your speakers are on. Your computer...
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Full video tutorial and resource file available here: Studio Lighting in Autodesk Maya 2009
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Next-Gen Materials Cobblestone Written by Alex Schwartz - gtproductions.net WPI Game Development Club Foreword: Much nicer looking PDF located here: http://gtproductions.net/files/cobblestone_tutorial.pdf Introduction: This tutorial will guide you through the creation of a 3d mesh in Maya that ...
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This tutorial will teach you how to delete the smooth proxy and then mirror your geometry into one solid model. Set-up Step one - First we're going to have to open the outliner. To open the outliner go to window>outliner. Step two - Select the group (it'll be named something like smoo...
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How to install Shader Library in Maya 8.5 Open Maya 8.5 DVD >Tutorials_and_Extras>ShaderLibrary>copy folder shaders to Installed destination in local Disk(C:)>Program files>Autodesk>Maya 8.5 Run Maya. Open Hypershade. H...
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This tutorial is designed to show most of the UV mapping techniques and tricks that I use day in and day out. This is more of a brief case study rather than a step by step tutorial but it will give you, the viewer, an idea of the work flow I use when UV mapping something tricky like a human s...
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Batch Tool Tutorial I. What is the Batch Tool? The Batch Tool is a tool kit to do Maya rendering and batch processing for large amount of files. It serves as a bridge between Maya, operating system and local area network. The Batch Tool allows you to: *)Do Maya network r...
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IK FK Arm Setup Tutorial A 45 min comprehensive tutorial on how to setup an ik/fk arm How to avoid some pit falls with building an ik fk setup Building simple animation controls Simple blending without constraints and using the power of utility nodes How to build a seamle...
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This tutorial will get you up to speed in setting up a simple Final Gather scene. Set-up These are some tips on using Mental Ray. - make sure your models are UV mapped before you render. Even if it's just a quick automatic mapping, this can prevent some errors. - keep your geometry quad or tr...
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How to make a realistic cable (Maya Dynamics Tutorial) In this tutorial i`ll try to explain how to make a simple NURBS cylinder to behave like a real cable with gravity, some elasticity and all that real stuff. In this tutorial i`m assuming all th...
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