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Scripts / Plugins compatible with Nuke

Showing 1-25 of 123
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  • Simple Flare for Nuke 3.0.0 (nuke script)
    Simple Flare for Nuke
    This is simple to control lens flare for Nuke

    Added 2016-10-26 00:59:18 UTC
  • Lens Flare: Yellow Space Flare for Nuke 2.0.0 (nuke script)
    Lens Flare: Yellow Space Flare for Nuke
    Free Lens Flare Script with Lens Dust

    Added 2016-10-24 20:55:35 UTC
  • Node Colors Toolbar for Nuke 1.3.0 (nuke script)
    Node Colors Toolbar for Nuke
    Addition to the Nuke UI for fast node color selection.

    Rating: 5.0
    Updated 2015-07-21 02:48:31 UTC
  • Cache Locally Read & ReadGeo nodes for Nuke 1.0.0 (nuke script)
    Cache Locally Read & ReadGeo nodes for Nuke
    Cache locally all the Read and ReadGeo nodes in your Nuke projecT

    Added 2015-07-09 11:36:24 UTC
  • NukeToBackburner for Nuke 1.0.0 (nuke script)
    NukeToBackburner for Nuke
    to submit nuke script to backburner

    Updated 2014-05-09 09:51:18 UTC
  • ChannelExtractor for Nuke 1.0.0 (nuke script)
    ChannelExtractor for Nuke
    extract channels from a multichannel openEXR

    Rating: 5.0
    Updated 2014-05-09 09:50:25 UTC
  • bi_nodePresets (nuke script) for Nuke 1.0.0 (nuke script)
    bi_nodePresets (nuke script) for Nuke
    Node Preset sets your node settings in a preset

    Added 2014-02-18 07:52:13 UTC
  • Wiggler for Nuke 1.0.0 (nuke script)
    Wiggler for Nuke
    Useful for adding wiggles to an animation in Nuke.

    Rating: 4.0
    Added 2013-08-29 21:04:32 UTC
  • bi_phaseRender for Nuke 1.0.0 (nuke script)
    bi_phaseRender for Nuke
    Render phases of your Nuke script tree. Very easy to use for wip show of.

    Added 2013-07-29 03:45:51 UTC
  • bi_multiTileLoad for Nuke 1.0.0 (nuke script)
    bi_multiTileLoad for Nuke
    Opens tile rendered image with merge nodes already setup. Very powerful for big print projects.

    Added 2013-07-29 03:42:20 UTC
  • bi_readMultGeo for Nuke 1.0.0 (nuke script)
    bi_readMultGeo for Nuke
    Opens FBX file and loads individual objects into the separate "ReadGeo" nodes.

    Added 2013-07-29 03:33:27 UTC
  • bi_selectionSet for Nuke 1.0.0 (nuke script)
    bi_selectionSet for Nuke
    Python based selection set script

    Added 2013-07-29 03:23:25 UTC
  • NukeRelinker for Nuke 1.0.0 (nuke script)
    NukeRelinker for Nuke
    The script is for relinking all the source images which was imported into nuke.

    Added 2013-06-08 23:56:34 UTC
  • Relative path for Nuke 0.1.0 (nuke script)
    Relative path for Nuke
    Helps to use relative path in any node like read/write/geo and so on

    Added 2013-02-28 00:29:38 UTC
  • Folder Render for Nuke 1.0.0 (nuke script)
    Folder Render for Nuke
    Script to render out every movie file/image sequence in a Folder

    Rating: 4.0
    Added 2013-01-16 16:22:37 UTC
  • findPath for Nuke 1.1.0 (nuke script)
    findPath for Nuke
    This is a simple Script that searching in each directories and subdirectories. Looking for the files in Node with path errors. He Find new Path and Replace to correct this one.

    Rating: 5.0
    Added 2012-10-25 17:14:53 UTC
  • Lens Flare: Blue Spot for Nuke 6.3.1 (nuke script)
    Lens Flare: Blue Spot for Nuke
    Cool lens flare build for Nuke

    Rating: 5.0
    Added 2012-10-03 04:52:44 UTC
  • saveFrame for Nuke 1.0.0 (nuke script)
    saveFrame for Nuke
    saveFrame is a simple script to save the current frame to a file.

    Added 2012-09-23 02:02:22 UTC
  • Luminance Plugin  for Nuke 1.0.0 (nuke plugin)
    Luminance Plugin for Nuke
    Luminance Node for Nuke 6.3vx OS

    Updated 2012-08-21 12:33:03 UTC
  • san Pixelizer for Nuke 1.0.0 (nuke plugin)
    san Pixelizer for Nuke
    This is a Eyeon Fusion Macro you can use to pixelate a specific area in the footage.

    Rating: 5.0
    Added 2012-05-01 07:31:26 UTC
  • ChromaLimit for Nuke for Nuke 1.0.0 (nuke plugin)
    ChromaLimit for Nuke for Nuke
    This Node is displaying the chrominance limiting area for the Broadcast Safe.

    Updated 2012-04-10 09:21:09 UTC
  • BinReader for Nuke for Nuke 0.9.2 (nuke plugin)
    BinReader for Nuke for Nuke
    This Node is a displaying .bin file (Real Flow bin format)

    Updated 2012-04-02 01:26:11 UTC
  • LockViewer for Nuke 1.0.0 (nuke script)
    LockViewer for Nuke
    locks a viewer to a selected node

    Added 2012-02-14 09:23:02 UTC
  • Nuke batch render for Nuke 1.1.3 (nuke plugin)
    Nuke batch render for Nuke
    It is to make batch files and render it.

    Updated 2012-01-04 21:02:58 UTC
  • CTG ForEach Node for Nuke 1.0.0 (nuke script)
    CTG ForEach Node for Nuke
    Similar to the forEach node in Houdini, our Python script for Nuke makes it possible to apply a set of nodes to an unlimited number of inputs, e.g. Read nodes.

    Added 2011-11-11 15:03:15 UTC
Showing 1-25 of 123