Search Filters


Scripts / Plugins compatible with Maya
-
RigBox Reborn Curves Tool for Maya
RigBox Reborn Curves Tool in Python 3 for Maya 2022. Updated Jennifer Conley's Script to Python version 3. Rigbox Curve tool version 3.
Works in: -
follicle and control on selected vertex for Maya
You can create follicle and control on selected vertex
Works in: -
Export commandline renderScript for Maya
Render multiple scenes at once from within Maya. Automatically restart renders after a crash.
Works in: -
May9 Next, an alternative user experience for Maya
May9 Next, an Autodesk Maya workflow plug-in
Works in: -
siRename for Maya
For practice, I rewrote in Python and PySide2, the script cometRename.mel by Michael Comet. A nice renaming utility that allows basic Prefix, Suffix, Search & Replace, and Rename & Number methods.
Works in: -
Mo Image Plane Manager for Maya
Struggling with image planes? Simple, yet powerful UI to import, move and mange imageplanes in your Maya scene.
Works in: -
Quad Cap Tool for Maya
Fills border edges of polygon cylinder and splits faces into quads.
Works in: -
Main Camera for Maya
View multiple camera playback consecutively without having to change the current camera
Works in: -
HRot Axis Joint for Maya
This is a simple tool to be able to rotate the bone of our rig so that I have the correct angle.
Works in: -
OneLiner Simple Renamer Tool for Maya
One line outliner renamer tool. One line is all you need!
Works in: -
Sassy Materials | Automatic PBR material network setup and texture assignment...
Automatic preset shading network setup with options for searching for files according to predefined naming conventions. Comes with presets for Redshift, Arnold, and the standard lambert shader, but documentation is included on how to define your own presets for your preferred rendering engine!
Works in: -
Mimic: Industrial Robot Animation and Control for Maya
Animate 6-axis industrial robot arms and generate usable robot control programs for real machines
Works in: -
Copy/mirror deformer weights for Maya
This script allows you to copy/mirror deformers' weights from one object to another or within one mesh. Very easy to use.
Works in: -
MenuEditor for Maya
You can easily create menus for any objects in a scene! Very simple and powerfull!
Works in: -
Automatic Rigging System written in MEL for Maya
This rigging system allows you to generate rig for ANY human-like character.
Works in: -
MeshCache for Maya
Easy to use an animation tool that increases FPS up to 10 times. Works in all Maya versions.
Works in: -
ADR Batch Export for Maya
Exports selected objects in the maya scene to different formats. It can reset the transition values, so that the object is saved at the grid, which will be easier to identify and manage, while importing to a new scene.
Works in: -
ADR UV Man for Maya
UV Man is a plug-in which is intended to export UV data of a mesh in a JSON file as well as importing and assigning UV into a mesh as per the information read from an external JSON file.
Works in: