Adverti horiz upsell

Substance Painter to Arnold 5 1.0.3 for Maya (maya script)

Plug in textures exported from Substance Painter into Maya Arnold 5

Button download


  • 2018, 2017

Operating Systems

  • Windows


Last Modified:01/09/2018
File Size: 46.3 KB
This is an updated script this awesome guy named Mostafa Samir made. It works with Arnold 5 preset in Substance Painter.  This is set up the same way as the older version. You must have the following naming format. object_shaderGroup_Diffuse(shader channel). If it's a FBX file in Substance then it will export texture with the shader name. So just change the name to the shader group. You can rename the texture set inside of Substance now. Just remember that the underscore seperates the parameters as well as keeping the "SG" as part of the shader group
1. Open the script (save it to your document/maya/201*/scripts folder ) and load it in maya
2. select directory
3. select channels
4. select all shaders
5. Bang!!!

Please use the Bug System to report any bugs.
Please use the Feature Requests to give me ideas.
Please use the Support Forum if you have any questions or problems.
Please rate and review in the Review section.

People who favorited this item:

  • zhang fei
    zhang fei
  • Dominic Mueller
    Dominic Mueller
  • lacio drom
    lacio drom
  • apecornelius
  • miraizu
  • search_animation
  • jomaro110
  • g2mXagent