Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Light Linking in Maya may appear at times to be black magic, this tool aims to demystify it and make fixing problems effortless for any user. Unfortunately, some lightlinking tools/scripts actually create more problems. This tool is designed to safely clean scenes anytime, and additionally provide tools for efficiently light linking. For more info, read the full help docs, or chcek the link above.
This tool provides a graphical user interface, but may also be run just from the command line (including custom options).
Installation: 1 - Extract and Copy the LightLinkTool folder to your scripts directory, or anywhere in Maya's PYTHONPATH. 2 - To run, save the following Python code to a shelf command:
import LightLinkTool LightLinkTool.loadUI()
If you find any bug or have feature requests, please post them here or comment on the blog link above.