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Shape constraint for Maya 1.0.0 (maya plugin)

This plugin allows you to create shape constraints

License
$20.00
(qty: 1)

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Compatibility

  • 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Windows

History

Created:05/05/2010
Last Modified:08/04/2010
File Size: 3.25 MB
This plugin allows you to create shape constraints.
You can constraint any object to:
  • polygon vertex 
  • polygon face
  • several polygon vertices
  • NURBS-surface
  • NURBS-curve
===================================================
Attached archive contains compiled plugin for Maya 2009 and sources for MS Visual Studio.

Copy followed files to c:\Program Files\Autodesk\Maya\scripts\AETemplates:
AEcurveConstraintTemplate.mel
AEmeshConstraintArrayTemplate.mel
AEmeshConstraintTemplate.mel
===================================================
NODES AND COMMANDS:
constraintLocator - this is a locator. It is used like a follicle shape

curveConstraint - constrain an object to a NURBS-curve
curveConstraintCommand - just select a curve and run this command

meshConstraint - constrain an object to a polygonal mesh (vertex or face)
meshConstraintCommand - select mesh's vertex or shape and run this command

meshConstraintArray - constrain an object to a several vertices of a polygonal mesh
meshConstraintArrayCommand - select polygonal mesh and run this command. Then you should add vertices manually (using setAttr command)

nurbsConstraint -  constrain an object to a NURBS-surface. This node is more fast then standard follicle.
nurbsConstraintCommand - select NURBS-surface and run this command
===================================================
The main feature of the plugin is speed. Follicle and rivet script work much more slowly.
===================================================
Good luck.
 

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