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Bullet Boy Pro 1.2.0 for Maya

A multi purpose bullet emitter with muzzle flare, casings and impact sparks.


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Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:05/04/2019
File Size: 1.89 MB

This is a machine gun bullet emitter with collision effects, muzzle flare, bullet holes and casings. Reference this into your scene, attach it to your gun asset, adjust your settings and go. You'll find the controls for the bullet emitter in the CTL object. Start frame, end frame, rate, speed and randomizers. There are three seperate control objects for the casing emitter, the muzzle flare and the bullet emitter.

Here are some of the key features:

  • Three types of bullets

  • Two types of muzzle flare

  • Spark emission on collision - create passive objects and make sure they're assigned to the "nuke" solver

  • Start Frame End Frame and Rate controls make setup fast

  • individual control over casing emission

  • Ready to render

  • Fast and easy to use.

  • Same day user support. 

I think you'll find my bullet asset to be the most versatile and easy to use on the market.  If you have any comments or questions please post them in the support forum and I'll get back to you within 24 hours.

Update 1.2: Bullet holes added

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