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mMirrorPose 1.0.0 for Maya (maya script)

mirrors objects to speed up cycle animating

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  • 2009, 2008, 8.x, 7.x, 6.x

Operating Systems

  • Linux
  • Mac
  • Windows


Last Modified:05/27/2009
File Size: 1.62 KB
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1-4 of 4

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  • Andi Nakasone

    Andi Nakasone said over 5 years ago:

    This is a great, wonderful tool for cycles (the only time I would ever use mirroring really), I actually like how simple it is. The more "robust" mirror scripts out there are far to complicated, involving complex UI's, python scripting installations and rig loading, I could never get any of them to load, let alone work :/. But this tool (a simple mel script) aside from missing set driven keys like foot rolls and toe rolls I think, worked liked a charm with rotations and translates. Thank you for making it.
  • v__m

    v__m said about 7 years ago:

    well, please make it more robust :)
  • Michael Paixao

    Michael Paixao said over 8 years ago:

    wich is why i say "usefull for cycles" because cycles assume your animating on the center of the grid space, I have never been asked to make it more robust :P
  • gerardv

    gerardv said over 8 years ago:

    Encountered situations where the pose doesn't mirror. code is too brief to account for changes in parent space, and offsets, and mirrored rotation axis of two controls. Would benefit from a frame of reference, ie measuring position of node to a plane representing the axis to mirror across. Otherwise too restrictive for animators when doing more than walks along z axis with controls that share the same rot axis. Not an easy thing to script tho.

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