Copyright (c) 2017
The MIT License (MIT)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-leg controllers include ball roll, toe roll, heel roll, ankle roll, tap.
-leg include both ik & fk controllers.
-hands include finger controllers both (overall & individuals), ik fk too.
-fk spine controllers. (note: orientation of COG is different than other fk spine controllers).
-rig includes global scale too.
-It also includes characterset named "mannequin".
-can hide controllers by unchecking visibility of 1st layer.
You can ask anything about this rig to me.
& oh yeah, I'd love to see its animation made by you.
Hope it helps you.
All the best.
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People who favorited this item:
- david negra
- pradyumna guin
- Monique Hudson
- Jacob Freedman
- mohammad esfahani
- Daniele Cariola
- dustin meyer
- joanne seto
- jos cat
- Adam Thomas