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Houdini is a simple feline rig, for animators who want to quickly experiment with and learn about feline motion. I've kept the number of controls to an absolute minimum and there's really nothing too fancy to it! Good clean kitty fun.
He should be compatible with maya 2011 and up, possibly backward compatible but I have not tested this!
IK Spine and neck with stretch FK Tail Layer Based Visibility Controls Variable leg length IK legs with Pole Vector Constraints Sharp edges, so handle with care. A distinct lack of facial features for focus on body mechanics.
Plans for future releases:
Auto stretch on legs Space switching for head and pole vectors Volume preservation on torso Revised hip and wrist skeleton