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Bloke 2.8.0 for Maya

Free character rig for Maya

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  • 2008, 8.x


Last Modified:03/12/2010
File Size: 648 KB
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1-10 of 10

Reviews Love it? Or maybe you want to share some creative ways you're putting this item to use.

  • shadasha12

    shadasha12 said over 10 years ago:

    dont separate the eye brows i love the unibrow
  • Jason Baskin

    Jason Baskin said almost 13 years ago:

    Thanks for the comments, tuffie and maulik13. Those problems have all been fixed in the latest release. Best, Jason
  • tuffie

    tuffie said almost 13 years ago:

    Overall good rig. A few issues though. It would be nice if the face controls panes were not polys or were grouped somehow to be easily hidden for playblasting. Also, the clavicles seem to be rotating the shoulders- hard to get any shrug type motion with them.
  • maulik13

    maulik13 said almost 13 years ago:

    Thanks for a good rig. I found a problem so thought to let you know. When I scale the character wrist IK does not work well, so when I rotate the wrist (twist motion) hand flips in IK.
  • Dan Ayling

    Dan Ayling said almost 13 years ago:

    Great rig, loving the facial controls
  • Niral Rajani

    Niral Rajani said over 13 years ago:

    I like the facial setup ... nice ... Keep it up
  • Pooya Gharahgozli

    Pooya Gharahgozli said almost 14 years ago:

    This Rig is Amazing, i love the character and i had a great time animating it. here's a link: Thanks! :)
  • lizardj

    lizardj said over 14 years ago:

    I have seen many top notch animation done using this rig. It is very capable and has an advanced facial setup, well deserving the recognition! The author has also wrote an auto-rigging script "called Rig-O-Matic" that can be found right here, I highly recommend people checking that out as well.
  • Mikademius

    Mikademius said over 14 years ago:

    You have to compensate for the constraints using the hip controls. I like this rig. The character is extremely funny and the rig has a lot of good controls. I guess knee constraints should be implemented regarding my comment above. 'd also like to see a lipsynch control too. The facial setup for the eyebrows are also a bit hard to use. It would be better if you separated them.
  • Ken

    Ken said almost 15 years ago:

    its really good...but id like to see some knee constraints...kinda hard trying to make it walk...

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