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"Rapid Rig: Advanced" - Auto Rig for Maya 2.3.3 (maya script)

This is a tool that will set up a customizable rig for a bipedal character

License
$40.00
(qty: 1)

  • Check 16 Future Updates Included
  • Check 16 Highend3d Quality Checked
  • Check 16 Purchase Guarantee
  • Check 16 Support Included

Compatibility

  • 2017, 2016, 2015, 2014, 2013, 2012, 2011, 2010, 9.x, 2009, 2008

Operating Systems

  • Linux
  • Mac
  • Windows

History

Created:12/20/2009
Last Modified:03/11/2017
File Size: 149 KB

Keywords

maya, Rig, auto-rig, autorig, fk

Feature Request

labial control

Status:pending
Date:02/17/2011
Submitted by:pooky-style pooky-style
Very nice job ! I put it on my cartoon charater and it work ! Just need to skin :( So my request as the title , maybe make a labial ctrl for lips sync ? Hope u'll continue this great work Keep doing that! Peace out.

Comments on this feature request:

  • reyrey

    reyrey said over 6 years ago:

    I think hybrid are always best, bones for the lids to get eye lid shapes. But something like this would be amazing, the person build it with all blendshapes. Squash and Stretch deformation would be nice also. https://www.youtube.com/watch?v=1nAWqQSH7fk&feature=player_embedded
  • Dustin Nelson

    Dustin Nelson said over 6 years ago:

    Thanks for the kind words! I am planning on building a face rig, but there are a million and one ways of doing it... Feel free to give me your input on the setup you like to use. Do you prefer blendshapes? joints? a hybrid? how do you like to control your face rig? do you prefer controls on the side (like jason osipa's setup)? controllers directly on the face? Look forward to hearing your input! Dustin
  • GWPGearWorx

    GWPGearWorx said almost 6 years ago:

    Honestly I would say a complete BONE facial rig setup with overlaying controllers on the face. Game engine's that are obtainable by the every day indie game dev are the lower cost engines, which support bones only NOT blend shapes. Keep Up the amazing work. Steve

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