High Detailed Photorealistic Soccer Ball polygonal/Subdiv. 3d model.
The main format is 3ds Max 9.max, also available in many formats.
Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Every parts of the model named properly.
One object, single hierarchy.
Texture and material names correspond to model name.
Clean, polygonal, edgeloop, quads/tris based and smoothable (subdivision ready) poly geometry.
The control (Subdiv. = 0) mesh is included and can be subdivided to a desired resolution.
Just apply subdivision algorithm to the mesh to smooth it.
Final images rendered with V-Ray Adv1.5RC3.
Hi-res textures ready for close up renders.
All textures, Materials and HDRI map are included.
Both 3ds Max V-Ray and Standard material scene are included into individual archive.
Texture resolution: 1024X1024, 512X512
Texture format: Targa (.tga)
Poly count :
Subdivision 0 = 5764
Subdivision 1 = 23044
Other formats available in .3ds, .obj, .lwo, and .fbx.
All textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.