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Shake SDK FAQ FAQs for Shake

Compilation and Installation of Plug-ins:
How do I select the active gcc compiler on Mac OS X? (updated: 06/15/05)
How do I determine which version of the gcc compiler is active on my workstation? (updated: 06/15/05)
Which version of the gcc compiler should I use to build Shake plugins? (updated: 06/15/05)


Image Processing Plug-ins:
Why do I need to implement a "C"-based creator function for my plug-in? (updated: 06/15/05)
How are pixel color values ordered in memory? (updated: 06/15/05)
What base class should I use for filtering plug-ins? (updated: 06/15/05)
What base class should I use for plug-ins that require a full-frame image buffer? (updated: 06/15/05)


On-screen Controls / UI Plug-ins:
How can I display a simple dialog to the user? (updated: 06/15/05)
How can I attach one of Shake's existing OSCs to my plug-in? (updated: 06/15/05)


Nodes and Plugs:
How can I detect when the parameter editor (tweaker) for my node is about to be built and displayed to the user? (updated: 06/15/05)
How can I determine if my node is selected in the node view? (updated: 06/15/05)


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