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Home > News > People > Designing in Digital Clay with Cesar Dacol Jr. on Gnomonology Change background colorChange background colorChange background colorChange background color
Designing in Digital Clay with Cesar Dacol Jr. on Gnomonology 
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Posted On:  Aug 19 2008 @ 03:08 PM   By:  mischaallen   In Section:  DVDs

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In his tutorials, Cesar Dacol Jr. gives us a master class on how to sculpt realistic skin details such as wrinkles, warts and skin bunching by hand. As a veteran of the visual effects industry, Cesar passes along techniques used by make-up effects artists for decades. Using Layers, Morph Targets and ZBrush's sculpting brushes he uses a complete sculpting workflow for designing details in a traditional sculpting workflow with all the advantages of digital clay.

Cesar Luis Dacol Jr. has worked in the film industry for nearly 20 years, having started his career in the makeup effects industry and transitioning to computers effects in the mid 90's.With a background in anatomy and traditional sculpting, he quickly adapted to the 3D world of computers. For the past 5 years Cesar has worked primarily as Lead and Modeling Supervisor, contributing to many feature films such as 300, Barnyard and Fantastic Four.

Available now! http://gnomonology.com/inst/13687



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