Award-winning
Visual Effects and Character Animation Studio Adopts BodyPaint 3D into
State-of-the-Art Production Pipeline to Meet Rising Demand for Realism
and Complexity in 3D Paint and Textures.
MAXON, June
30, 2008 - MAXON Computer, a leading developer of professional 3D
modeling, painting, animation and rendering solutions, today announced
that Rhythm & Hues (R&H), one of Hollywood's premier visual
effects and animation powerhouses, turned to MAXON's BodyPaint 3D, to
address a myriad of complex texture painting challenges associated with
the creation of central scenes and characters in the recently released
Universal Pictures feature film, The Incredible Hulk (Hulk) - most
notably, The Hulk's distinctive muscle-popping green skin.

Based
on the Marvel Comics superhero created by Stan Lee and Jack Kirby, the
movie tells the story of scientist Bruce Banner, who is desperate to
find a cure for the radiation that poisoned him and lets loose the rage
within him that transforms him into The Hulk. Animators at R&H took
advantage of MAXON BodyPaint 3D's speed, agility and intuitive
processes to quickly create the complex and dynamic effects necessary
to bring the story to life. In all, Rhythm & Hues worked on 234
shots. A team of eight texture artists used MAXON BodyPaint 3D
primarily to paint and texture The Hulk and his nemesis, The
Abomination, in addition to painting props and portions of buildings
and environments.
"We're committed to using the best
software that will allow us to quickly and efficiently produce the
highest quality texture maps, and BodyPaint 3D is number one," said David Perkins, technical support supervisor at Rhythm & Hues.
R&H
features a state-of-the-art production pipeline made up of a balanced
mix of proprietary and off-the-shelf software. According to Sarah Kym,
a lead texture painter at Rhythm & Hues, a 3D paint and texture
package needs to be smart and adaptable, and BodyPaint 3D more than fit
the bill.
"BodyPaint 3D's tools make us more efficient. Examples
include the Clone tool, the ability to hide surfaces to get around
tight spots, multiple cameras, and layer effects. It makes me very
happy when I see a tool that can cut my paint time in half." Kym,
who has also seen an increasing demand for realism and complexity in 3D
paint and textures in the past several years, along with an explosion
of technology to meet the new challenges, noted,
"We're constantly pushing for bigger and better effects and packages like BodyPaint 3D have helped us get to that next level."
Additional BodyPaint 3D tools and capabilities deemed particularly
useful to the R&H team while working on "The Incredible Hulk"
included its extra-large texture map capacity, customizable user
interface, Raybrush technology and projection painting.

MAXON BodyPaint 3D's interactive, real-time capabilities proved
particularly invaluable to the R&H team when they were faced with
creating a wide array of highly complex action shots, including the
story's signature metamorphosis of Bruce Banner into The Hulk. For this
critical transformation sequence MIG (Muscle Influence Group) maps were
created in BodyPaint 3D, enabling lighting specialists and animators to
control how the muscles rippled under The Hulk's skin. Kym added,
"Every
material group had multiple maps with each group to influence small
sections of muscle, and they had to match within the material and
across other materials. It was a crazy puzzle that had to fit as
perfectly as possible so that we didn't end up with weird ridges or
bunched-up muscles. I'd load 10 or 15 layers of maps per material group
into BodyPaint 3D so that I could visualize how they were lining up,
and then seam them or add or subtract them as needed. I was so happy
that I could keep loading them in. I kept waiting for BodyPaint 3D to
crash, but it didn't!"Additional key scenes developed with
the help of BodyPaint 3D included The Hulk coming under heavy weapons
fire and both The Hulk and The Abomination demolishing vehicles. The
weapons fire scene required painting different types of "damage" onto
The Hulk's body - including wounds, dirt and scrapes. Aaron Skillman, a
lead texture painter at Rhythm & Hues, explained,
"Using
BodyPaint 3D I could project all the reference maps for where the
damage needed to be on the model and then paint/project the damage onto
the areas of the body where it would normally be difficult to paint,
such as the elbow, heel, and side of the torso." Crafting the destruction of a Hummvee and motorcycle was equally challenging,
"These 3D props were complex and highly detailed," Skillman noted.
"BodyPaint 3D
handled the textures and all the maps necessary to paint them in the
detail and in the 4K resolution we needed for these scenes."
"The
artists at Rhythm & Hues did an outstanding job of using
BodyPaint 3D to create the wide array of complex textures and painted
surfaces that comprise much of The Incredible Hulk's core graphic
elements," said Paul Babb, president and CEO, MAXON USA.
"Rhythm
& Hues' positive experience using the software on Hulk underscores
MAXON's commitment to developing critical and intuitive 3D content
creation tools that enhance digital production workflow and allows
artists to quickly create highly detailed and accurate texture maps." MAXON
BodyPaint 3D has been an integral part of the R&H production
pipeline for the past 18 months, and Hulk served as an important
steppingstone in the artist team familiarization and adoption of the
product. The studio is currently using BodyPaint 3D on several upcoming
films, including Mummy 3, They Came from Upstairs, The Fast and the
Furious 4 and Land of the Lost. R&H is currently evaluating MAXON's
leading 3D animation software, CINEMA 4D, and Projection Man - a tool
that makes it fast and easy to create digital environments.
Download Pictures
Download Picture 1Download Picture 2Download Picture 3Download Picture 4About Rhythm & HuesOne
of the world's leading producers of visual effects and animation for
movies and commercials, Rhythm & Hues, founded in 1987, has
contributed to more than 115 feature films, including Babe, which won
an Oscar in 1995 for Best Visual Effects. The studio is also the
recipient of three Scientific and Technical Academy Awards. Recent
productions include Alvin & the Chipmunks, Evan Almighty and Night
at the Museum. Currently in production at Rhythm & Hues are The
Mummy: Tomb of the Dragon Emperor, They Came from Upstairs, Cirque du
Freak, Land of the Lost, State of Play, and The Time Traveler's Wife.
More info at
www.rhythm.com.
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About MAXON ComputerMAXON
Computer is the developer of professional 3D modeling, painting,
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