f
f
Global SectionArticlesBookstoreDictionaryDownloadsDVDsEventsForumsGalleryJob ListingsNewsNewslettersSchools
 Advanced Search
USER: PASS:  Login  Register

Subscribe
Site Links
Home > Maya > Tutorials > Rendering / Lighting > Mental Ray > How the image Male Green Frog was made in Maya > Page 2 Change background colorChange background colorChange background colorChange background color
How the image Male Green Frog was made in Maya
Tutorial by Massimo Righi
Login to add a Bookmark 7 votes for an average rating of 4.86

Updated:   01/04/07

Works on:    Irix  Windows  Linux  MacOS-X
Maya Versions:   6.x, 7.x, 8.x
Readership Level:   Basic
Owner:   Massimo Ri
Author Name:  Massimo Righi
Homepage:   http://www.massimorighi.com

Using photos and hand painting (I've used a Wacom tablet) I've made the textures in Photoshop each 2048x2048 (enough though).

I've applied the texture to the frog but I've noticed (I was expecting that:P) that some texture "seams" needed to be adjusted.

I've used the built-in maya 3d paint for that, using the clone tool:)

When the color texture was made I've created the specular, bump and diffuse map from that (7,8)



click for larger version

Now was the time to setting up the scene. I've created a simple plane where to place the frog over and I've rotated it about 17 (I've done that for the frog too).

For the plane texture I've used a photo made by me I've cropped it about 1300x900, and I've made also the bump (9,10)

click for larger version



I've created a camera and I've enabled the depth of field on that.

As you can see form the grab I've made a distance tool placing one locator in the point of focus on the model and the other locator in the camera lens. I've than parented that locator to the camera so that when I was moving the camera also the dimension value was changing (11)

click for larger version

Before working on lighting I've made the shader networks, one for the main frog and one for the eyeball.
After some render test I've decided to use for both cases a blinn shader with a Translucence value=1. (12)

click for larger version

Fot lighting setup I've used an HDRI probe and 3 lights: 1 pointlight (raytrace shadow) and 2 spotlights (13,14)

click for larger version

click for larger version

For MentalRay render settings I've used a mitchell filter with sample leve min=1 max=3, Ray tracing and FinalGather (15)




Final Result:

click for larger version



.




Continue Tutorial:  previous page 1 2 

Login to add a Bookmark 7 votes for an average rating of 4.86

Related Learning Tools
Maya Related DVDs



Modeling the Human Head
Maya Related Books



Learning Autodesk Maya 2009: Foundation
Global DVDs



Shake 101: Interface and Workflow

Top Rated Maya Tutorials



Related Tips


No Results to Display


More Tutorials by Massimo Ri

1. How the image Male Green Frog was made in Maya by Massimo Righi (01/04/07)






Sponsors

Sponsor

Contact Us | Advertise | Post Jobs | Post News | Post Events | Terms