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Build plugins with Visual C++ Express Edition
Tutorial by Andrew Grant
Login to add a Bookmark Discuss this tutorial in it's Forum 4 votes for an average rating of 3.75

Updated:   05/09/06

Works on:    Windows
Maya Versions:   7.x
Readership Level:   Intermediate
Owner:   flowersisp
Author Name:  Andrew Grant

Here is how I was able to setup Visual C++ Express Edition to compile a simple helloWorld plugin for Maya.

1.  Download and install VCEE here using their instructions:

http://msdn.microsoft.com/vstudio/express/visualc/download/

2. Find the MayaPluginWizard2.0.zip in your installation folder and extract the files, usually here:

C:Program FilesAliasMaya7.0devkitpluginwizard

3. Edit the MayaPlugInWizard.vsz file with a text editor.  Change the line that says:

Wizard=VsWizard.VsWizardEngine.7.1


to

Wizard=VsWizard.VsWizardEngine.8.0

4. Place the MayaPlugInWizard .ico and .vsz files into here:

C:Program FilesMicrosoft Visual Studio 8VCExpressVCProjects

5. Create a MayaPlugInWizard folder in the same directory and put the vsdir file there.

6. Copy the MayaPlugInWizard folder from the .zip file into here:

 C:Program FilesMicrosoft Visual Studio 8VCVCWizards

You may need to follow these instructions as well although I am not sure:

http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/

Ok, you should now be able to run the MayaPluginWizard when you run VCEE and create a New Project.  Cheers!
.

Login to add a Bookmark Discuss this tutorial in it's Forum 4 votes for an average rating of 3.75

Latest Forum posts about this Tutorial

 Normal Reversal by pramodcb (09/19/07)
 Clearer Instuctions by DennisRoche (11/03/06)
 Read the Tutorial Here by admin (05/09/06)

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