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Hair Paint FX FAQ for Maya

Hair:
At this point having the hair as a dynamic entity is not essential, as this new hair was beyond the original brief, and a good excuse to explore new parts of Maya. Is there a way that once the paint effects is set-up, it can be saved as a static object i.e.. the gravity component no longer has an effect? I tried baking it etc.., but its shape still changes with rotation of the painted object. (updated: 03/13/05)
I've made a hairdress for a woman. her hair reaches to the neck. it looks fine but the collision control isn't very helpful. Another option is that I can make the curves to softbodies which can collide with the head. but the movement of the collision doesn't look natural. (updated: 03/13/05)
How can I make Paint Effects hair collide with objects in my scene? (updated: 03/13/05)
How does one model hair using control curves such that the hair exactly follows the shape of the curves? (updated: 03/13/05)
I have the proper shadow settings on my light for paint effects and cast shadows set on the brush, but still I do not get self shadowing of my hair and the cast shadows are very thin and dotty. (updated: 03/13/05)
How do I set up hair for self shadowing? (updated: 03/13/05)
I am having trouble making the hair look soft enough, regardless of which blur or softness values I input. (updated: 03/13/05)
Does anyone have any suggestions for creating an Afro (ala Sammy Davis, Jr.)? (updated: 03/13/05)
Anyone know how you can get paintfx hair to clump together fairly tightly from the root of the hair to the tip, like the hair is wet? I've played with the attraction options when you control the hair via curves but it seems to only strongly effects the roots of the hair and weakens as it gets to the end. (updated: 03/13/05)
I'm creating hair and I need to make it really spiky like little hairs are stuck together with gel. (updated: 03/13/05)


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